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reworked character strings to be an array type so that storage classes are handled better for picky compilers.

This commit is contained in:
Mark VanderVoord
2014-10-26 19:52:17 -04:00
parent 2fef6ea5ac
commit 4a145c10b3
2 changed files with 41 additions and 32 deletions

View File

@@ -509,9 +509,9 @@ void UnityAssertDoubleSpecial(const _UD actual,
// Error Strings We Might Need
//-------------------------------------------------------
extern const char* UnityStrErrFloat;
extern const char* UnityStrErrDouble;
extern const char* UnityStrErr64;
extern const char UnityStrErrFloat[];
extern const char UnityStrErrDouble[];
extern const char UnityStrErr64[];
//-------------------------------------------------------
// Test Running Macros