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mirror of https://github.com/ThrowTheSwitch/Unity.git synced 2026-01-26 01:41:35 +01:00

Merge branch 'master' into float-printing

This commit is contained in:
John Lindgren
2018-11-28 14:02:41 -05:00
39 changed files with 638 additions and 304 deletions

View File

@@ -14,8 +14,8 @@ void UNITY_OUTPUT_CHAR(int);
#endif
/* Helpful macros for us to use here in Assert functions */
#define UNITY_FAIL_AND_BAIL { Unity.CurrentTestFailed = 1; TEST_ABORT(); }
#define UNITY_IGNORE_AND_BAIL { Unity.CurrentTestIgnored = 1; TEST_ABORT(); }
#define UNITY_FAIL_AND_BAIL { Unity.CurrentTestFailed = 1; UNITY_OUTPUT_FLUSH(); TEST_ABORT(); }
#define UNITY_IGNORE_AND_BAIL { Unity.CurrentTestIgnored = 1; UNITY_OUTPUT_FLUSH(); TEST_ABORT(); }
#define RETURN_IF_FAIL_OR_IGNORE if (Unity.CurrentTestFailed || Unity.CurrentTestIgnored) return
struct UNITY_STORAGE_T Unity;
@@ -67,6 +67,7 @@ static const char UnityStrDetail2Name[] = " " UNITY_DETAIL2_NAME " ";
* Pretty Printers & Test Result Output Handlers
*-----------------------------------------------*/
/*-----------------------------------------------*/
void UnityPrint(const char* string)
{
const char* pch = string;
@@ -116,6 +117,7 @@ void UnityPrint(const char* string)
}
}
/*-----------------------------------------------*/
void UnityPrintLen(const char* string, const UNITY_UINT32 length)
{
const char* pch = string;
@@ -212,7 +214,9 @@ void UnityPrintNumberHex(const UNITY_UINT number, const char nibbles_to_print)
int nibble;
char nibbles = nibbles_to_print;
if ((unsigned)nibbles > (2 * sizeof(number)))
{
nibbles = 2 * sizeof(number);
}
while (nibbles > 0)
{
@@ -287,15 +291,24 @@ void UnityPrintFloat(const UNITY_DOUBLE input_number)
}
/* handle zero, NaN, and +/- infinity */
if (number == 0.0f) UnityPrint("0");
else if (isnan(number)) UnityPrint("nan");
else if (isinf(number)) UnityPrint("inf");
if (number == 0.0f)
{
UnityPrint("0");
}
else if (isnan(number))
{
UnityPrint("nan");
}
else if (isinf(number))
{
UnityPrint("inf");
}
else
{
UNITY_INT32 n_int = 0, n;
int exponent = 0;
int decimals, digits;
char buf[16];
char buf[16] = {0};
/*
* Scale up or down by powers of 10. To minimize rounding error,
@@ -447,6 +460,7 @@ void UnityConcludeTest(void)
Unity.CurrentTestFailed = 0;
Unity.CurrentTestIgnored = 0;
UNITY_EXEC_TIME_RESET();
UNITY_PRINT_EOL();
UNITY_FLUSH_CALL();
}
@@ -534,6 +548,7 @@ static void UnityPrintExpectedAndActualStringsLen(const char* expected,
* Assertion & Control Helpers
*-----------------------------------------------*/
/*-----------------------------------------------*/
static int UnityIsOneArrayNull(UNITY_INTERNAL_PTR expected,
UNITY_INTERNAL_PTR actual,
const UNITY_LINE_TYPE lineNumber,
@@ -566,6 +581,7 @@ static int UnityIsOneArrayNull(UNITY_INTERNAL_PTR expected,
* Assertion Functions
*-----------------------------------------------*/
/*-----------------------------------------------*/
void UnityAssertBits(const UNITY_INT mask,
const UNITY_INT expected,
const UNITY_INT actual,
@@ -672,11 +688,17 @@ void UnityAssertEqualIntArray(UNITY_INTERNAL_PTR expected,
UnityPrintPointlessAndBail();
}
if (expected == actual) return; /* Both are NULL or same pointer */
if (UnityIsOneArrayNull(expected, actual, lineNumber, msg))
UNITY_FAIL_AND_BAIL;
if (expected == actual)
{
return; /* Both are NULL or same pointer */
}
while (elements--)
if (UnityIsOneArrayNull(expected, actual, lineNumber, msg))
{
UNITY_FAIL_AND_BAIL;
}
while ((elements > 0) && elements--)
{
UNITY_INT expect_val;
UNITY_INT actual_val;
@@ -733,13 +755,13 @@ void UnityAssertEqualIntArray(UNITY_INTERNAL_PTR expected,
/*-----------------------------------------------*/
#ifndef UNITY_EXCLUDE_FLOAT
/* Wrap this define in a function with variable types as float or double */
#define UNITY_FLOAT_OR_DOUBLE_WITHIN(delta, expected, actual, diff) \
if (isinf(expected) && isinf(actual) && ((expected < 0) == (actual < 0))) return 1; \
if (UNITY_NAN_CHECK) return 1; \
diff = actual - expected; \
if (diff < 0) diff = -diff; \
if (delta < 0) delta = -delta; \
return !(isnan(diff) || isinf(diff) || (diff > delta))
#define UNITY_FLOAT_OR_DOUBLE_WITHIN(delta, expected, actual, diff) \
if (isinf(expected) && isinf(actual) && (((expected) < 0) == ((actual) < 0))) return 1; \
if (UNITY_NAN_CHECK) return 1; \
(diff) = (actual) - (expected); \
if ((diff) < 0) (diff) = -(diff); \
if ((delta) < 0) (delta) = -(delta); \
return !(isnan(diff) || isinf(diff) || ((diff) > (delta)))
/* This first part of this condition will catch any NaN or Infinite values */
#ifndef UNITY_NAN_NOT_EQUAL_NAN
#define UNITY_NAN_CHECK isnan(expected) && isnan(actual)
@@ -759,12 +781,14 @@ void UnityAssertEqualIntArray(UNITY_INTERNAL_PTR expected,
UnityPrint(UnityStrDelta)
#endif /* UNITY_EXCLUDE_FLOAT_PRINT */
/*-----------------------------------------------*/
static int UnityFloatsWithin(UNITY_FLOAT delta, UNITY_FLOAT expected, UNITY_FLOAT actual)
{
UNITY_FLOAT diff;
UNITY_FLOAT_OR_DOUBLE_WITHIN(delta, expected, actual, diff);
}
/*-----------------------------------------------*/
void UnityAssertEqualFloatArray(UNITY_PTR_ATTRIBUTE const UNITY_FLOAT* expected,
UNITY_PTR_ATTRIBUTE const UNITY_FLOAT* actual,
const UNITY_UINT32 num_elements,
@@ -783,9 +807,15 @@ void UnityAssertEqualFloatArray(UNITY_PTR_ATTRIBUTE const UNITY_FLOAT* expected,
UnityPrintPointlessAndBail();
}
if (expected == actual) return; /* Both are NULL or same pointer */
if (expected == actual)
{
return; /* Both are NULL or same pointer */
}
if (UnityIsOneArrayNull((UNITY_INTERNAL_PTR)expected, (UNITY_INTERNAL_PTR)actual, lineNumber, msg))
{
UNITY_FAIL_AND_BAIL;
}
while (elements--)
{
@@ -870,14 +900,18 @@ void UnityAssertFloatSpecial(const UNITY_FLOAT actual,
UnityTestResultsFailBegin(lineNumber);
UnityPrint(UnityStrExpected);
if (!should_be_trait)
{
UnityPrint(UnityStrNot);
}
UnityPrint(trait_names[trait_index]);
UnityPrint(UnityStrWas);
#ifndef UNITY_EXCLUDE_FLOAT_PRINT
UnityPrintFloat((UNITY_DOUBLE)actual);
#else
if (should_be_trait)
{
UnityPrint(UnityStrNot);
}
UnityPrint(trait_names[trait_index]);
#endif
UnityAddMsgIfSpecified(msg);
@@ -895,6 +929,7 @@ static int UnityDoublesWithin(UNITY_DOUBLE delta, UNITY_DOUBLE expected, UNITY_D
UNITY_FLOAT_OR_DOUBLE_WITHIN(delta, expected, actual, diff);
}
/*-----------------------------------------------*/
void UnityAssertEqualDoubleArray(UNITY_PTR_ATTRIBUTE const UNITY_DOUBLE* expected,
UNITY_PTR_ATTRIBUTE const UNITY_DOUBLE* actual,
const UNITY_UINT32 num_elements,
@@ -913,9 +948,15 @@ void UnityAssertEqualDoubleArray(UNITY_PTR_ATTRIBUTE const UNITY_DOUBLE* expecte
UnityPrintPointlessAndBail();
}
if (expected == actual) return; /* Both are NULL or same pointer */
if (expected == actual)
{
return; /* Both are NULL or same pointer */
}
if (UnityIsOneArrayNull((UNITY_INTERNAL_PTR)expected, (UNITY_INTERNAL_PTR)actual, lineNumber, msg))
{
UNITY_FAIL_AND_BAIL;
}
while (elements--)
{
@@ -955,7 +996,6 @@ void UnityAssertDoublesWithin(const UNITY_DOUBLE delta,
}
/*-----------------------------------------------*/
void UnityAssertDoubleSpecial(const UNITY_DOUBLE actual,
const char* msg,
const UNITY_LINE_TYPE lineNumber,
@@ -1000,14 +1040,18 @@ void UnityAssertDoubleSpecial(const UNITY_DOUBLE actual,
UnityTestResultsFailBegin(lineNumber);
UnityPrint(UnityStrExpected);
if (!should_be_trait)
{
UnityPrint(UnityStrNot);
}
UnityPrint(trait_names[trait_index]);
UnityPrint(UnityStrWas);
#ifndef UNITY_EXCLUDE_FLOAT_PRINT
UnityPrintFloat(actual);
#else
if (should_be_trait)
{
UnityPrint(UnityStrNot);
}
UnityPrint(trait_names[trait_index]);
#endif
UnityAddMsgIfSpecified(msg);
@@ -1030,16 +1074,24 @@ void UnityAssertNumbersWithin(const UNITY_UINT delta,
if ((style & UNITY_DISPLAY_RANGE_INT) == UNITY_DISPLAY_RANGE_INT)
{
if (actual > expected)
Unity.CurrentTestFailed = (UNITY_UINT)((UNITY_UINT)(actual - expected) > delta);
{
Unity.CurrentTestFailed = (UNITY_UINT)((UNITY_UINT)(actual - expected) > delta);
}
else
{
Unity.CurrentTestFailed = (UNITY_UINT)((UNITY_UINT)(expected - actual) > delta);
}
}
else
{
if ((UNITY_UINT)actual > (UNITY_UINT)expected)
{
Unity.CurrentTestFailed = (UNITY_UINT)((UNITY_UINT)(actual - expected) > delta);
}
else
{
Unity.CurrentTestFailed = (UNITY_UINT)((UNITY_UINT)(expected - actual) > delta);
}
}
if (Unity.CurrentTestFailed)
@@ -1235,9 +1287,15 @@ void UnityAssertEqualMemory(UNITY_INTERNAL_PTR expected,
UnityPrintPointlessAndBail();
}
if (expected == actual) return; /* Both are NULL or same pointer */
if (expected == actual)
{
return; /* Both are NULL or same pointer */
}
if (UnityIsOneArrayNull(expected, actual, lineNumber, msg))
{
UNITY_FAIL_AND_BAIL;
}
while (elements--)
{
@@ -1314,6 +1372,7 @@ UNITY_INTERNAL_PTR UnityNumToPtr(const UNITY_INT num, const UNITY_UINT8 size)
}
#ifndef UNITY_EXCLUDE_FLOAT
/*-----------------------------------------------*/
UNITY_INTERNAL_PTR UnityFloatToPtr(const float num)
{
UnityQuickCompare.f = num;
@@ -1322,6 +1381,7 @@ UNITY_INTERNAL_PTR UnityFloatToPtr(const float num)
#endif
#ifndef UNITY_EXCLUDE_DOUBLE
/*-----------------------------------------------*/
UNITY_INTERNAL_PTR UnityDoubleToPtr(const double num)
{
UnityQuickCompare.d = num;
@@ -1333,6 +1393,7 @@ UNITY_INTERNAL_PTR UnityDoubleToPtr(const double num)
* Control Functions
*-----------------------------------------------*/
/*-----------------------------------------------*/
void UnityFail(const char* msg, const UNITY_LINE_TYPE line)
{
RETURN_IF_FAIL_OR_IGNORE;
@@ -1412,6 +1473,7 @@ void UnityBegin(const char* filename)
Unity.TestIgnores = 0;
Unity.CurrentTestFailed = 0;
Unity.CurrentTestIgnored = 0;
UNITY_EXEC_TIME_RESET();
UNITY_CLR_DETAILS();
UNITY_OUTPUT_START();
@@ -1456,6 +1518,7 @@ char* UnityOptionIncludeNamed = NULL;
char* UnityOptionExcludeNamed = NULL;
int UnityVerbosity = 1;
/*-----------------------------------------------*/
int UnityParseOptions(int argc, char** argv)
{
UnityOptionIncludeNamed = NULL;
@@ -1472,9 +1535,13 @@ int UnityParseOptions(int argc, char** argv)
case 'n': /* include tests with name including this string */
case 'f': /* an alias for -n */
if (argv[i][2] == '=')
{
UnityOptionIncludeNamed = &argv[i][3];
}
else if (++i < argc)
{
UnityOptionIncludeNamed = argv[i];
}
else
{
UnityPrint("ERROR: No Test String to Include Matches For");
@@ -1490,9 +1557,13 @@ int UnityParseOptions(int argc, char** argv)
break;
case 'x': /* exclude tests with name including this string */
if (argv[i][2] == '=')
{
UnityOptionExcludeNamed = &argv[i][3];
}
else if (++i < argc)
{
UnityOptionExcludeNamed = argv[i];
}
else
{
UnityPrint("ERROR: No Test String to Exclude Matches For");
@@ -1512,6 +1583,7 @@ int UnityParseOptions(int argc, char** argv)
return 0;
}
/*-----------------------------------------------*/
int IsStringInBiggerString(const char* longstring, const char* shortstring)
{
const char* lptr = longstring;
@@ -1519,7 +1591,9 @@ int IsStringInBiggerString(const char* longstring, const char* shortstring)
const char* lnext = lptr;
if (*sptr == '*')
{
return 1;
}
while (*lptr)
{
@@ -1550,9 +1624,11 @@ int IsStringInBiggerString(const char* longstring, const char* shortstring)
lptr = lnext;
sptr = shortstring;
}
return 0;
}
/*-----------------------------------------------*/
int UnityStringArgumentMatches(const char* str)
{
int retval;
@@ -1565,7 +1641,9 @@ int UnityStringArgumentMatches(const char* str)
while (ptr1[0] != 0)
{
if ((ptr1[0] == '"') || (ptr1[0] == '\''))
{
ptr1++;
}
/* look for the start of the next partial */
ptr2 = ptr1;
@@ -1574,26 +1652,37 @@ int UnityStringArgumentMatches(const char* str)
{
ptr2++;
if ((ptr2[0] == ':') && (ptr2[1] != 0) && (ptr2[0] != '\'') && (ptr2[0] != '"') && (ptr2[0] != ','))
{
ptrf = &ptr2[1];
}
} while ((ptr2[0] != 0) && (ptr2[0] != '\'') && (ptr2[0] != '"') && (ptr2[0] != ','));
while ((ptr2[0] != 0) && ((ptr2[0] == ':') || (ptr2[0] == '\'') || (ptr2[0] == '"') || (ptr2[0] == ',')))
{
ptr2++;
}
/* done if complete filename match */
retval = IsStringInBiggerString(Unity.TestFile, ptr1);
if (retval == 1)
{
return retval;
}
/* done if testname match after filename partial match */
if ((retval == 2) && (ptrf != 0))
{
if (IsStringInBiggerString(Unity.CurrentTestName, ptrf))
{
return 1;
}
}
/* done if complete testname match */
if (IsStringInBiggerString(Unity.CurrentTestName, ptr1) == 1)
{
return 1;
}
ptr1 = ptr2;
}
@@ -1602,6 +1691,7 @@ int UnityStringArgumentMatches(const char* str)
return 0;
}
/*-----------------------------------------------*/
int UnityTestMatches(void)
{
/* Check if this test name matches the included test pattern */
@@ -1611,14 +1701,19 @@ int UnityTestMatches(void)
retval = UnityStringArgumentMatches(UnityOptionIncludeNamed);
}
else
{
retval = 1;
}
/* Check if this test name matches the excluded test pattern */
if (UnityOptionExcludeNamed)
{
if (UnityStringArgumentMatches(UnityOptionExcludeNamed))
{
retval = 0;
}
}
return retval;
}

View File

@@ -402,8 +402,8 @@ int suiteTearDown(int num_failures);
#define TEST_ASSERT_LESS_OR_EQUAL_UINT64_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_UINT64((threshold), (actual), __LINE__, (message))
#define TEST_ASSERT_LESS_OR_EQUAL_HEX8_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_HEX8((threshold), (actual), __LINE__, (message))
#define TEST_ASSERT_LESS_OR_EQUAL_HEX16_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_HEX16((threshold), (actual), __LINE__, (message))
#define TEST_ASSERT_LESS_OR_EQUAL_HEX32_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_THAN_HEX32((threshold), (actual), __LINE__, (message))
#define TEST_ASSERT_LESS_OR_EQUAL_HEX64_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_THAN_HEX64((threshold), (actual), __LINE__, (message))
#define TEST_ASSERT_LESS_OR_EQUAL_HEX32_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_HEX32((threshold), (actual), __LINE__, (message))
#define TEST_ASSERT_LESS_OR_EQUAL_HEX64_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_HEX64((threshold), (actual), __LINE__, (message))
/* Integer Ranges (of all sizes) */
#define TEST_ASSERT_INT_WITHIN_MESSAGE(delta, expected, actual, message) UNITY_TEST_ASSERT_INT_WITHIN((delta), (expected), (actual), __LINE__, (message))

View File

@@ -19,6 +19,10 @@
#include <math.h>
#endif
#ifndef UNITY_EXCLUDE_STDDEF_H
#include <stddef.h>
#endif
/* Unity Attempts to Auto-Detect Integer Types
* Attempt 1: UINT_MAX, ULONG_MAX in <limits.h>, or default to 32 bits
* Attempt 2: UINTPTR_MAX in <stdint.h>, or default to same size as long
@@ -32,6 +36,10 @@
#include <limits.h>
#endif
#ifndef UNITY_EXCLUDE_TIME_H
#include <time.h>
#endif
/*-------------------------------------------------------
* Guess Widths If Not Specified
*-------------------------------------------------------*/
@@ -241,30 +249,30 @@ typedef UNITY_FLOAT_TYPE UNITY_FLOAT;
* Output Method: stdout (DEFAULT)
*-------------------------------------------------------*/
#ifndef UNITY_OUTPUT_CHAR
/* Default to using putchar, which is defined in stdio.h */
#include <stdio.h>
#define UNITY_OUTPUT_CHAR(a) (void)putchar(a)
/* Default to using putchar, which is defined in stdio.h */
#include <stdio.h>
#define UNITY_OUTPUT_CHAR(a) (void)putchar(a)
#else
/* If defined as something else, make sure we declare it here so it's ready for use */
#ifdef UNITY_OUTPUT_CHAR_HEADER_DECLARATION
extern void UNITY_OUTPUT_CHAR_HEADER_DECLARATION;
extern void UNITY_OUTPUT_CHAR_HEADER_DECLARATION;
#endif
#endif
#ifndef UNITY_OUTPUT_FLUSH
#ifdef UNITY_USE_FLUSH_STDOUT
/* We want to use the stdout flush utility */
#include <stdio.h>
#define UNITY_OUTPUT_FLUSH() (void)fflush(stdout)
#ifdef UNITY_USE_FLUSH_STDOUT
/* We want to use the stdout flush utility */
#include <stdio.h>
#define UNITY_OUTPUT_FLUSH() (void)fflush(stdout)
#else
/* We've specified nothing, therefore flush should just be ignored */
#define UNITY_OUTPUT_FLUSH()
#endif
#else
/* We've specified nothing, therefore flush should just be ignored */
#define UNITY_OUTPUT_FLUSH()
#endif
#else
/* We've defined flush as something else, so make sure we declare it here so it's ready for use */
#ifdef UNITY_OUTPUT_FLUSH_HEADER_DECLARATION
extern void UNITY_OMIT_OUTPUT_FLUSH_HEADER_DECLARATION;
#endif
/* If defined as something else, make sure we declare it here so it's ready for use */
#ifdef UNITY_OUTPUT_FLUSH_HEADER_DECLARATION
extern void UNITY_OUTPUT_FLUSH_HEADER_DECLARATION;
#endif
#endif
#ifndef UNITY_OUTPUT_FLUSH
@@ -285,6 +293,44 @@ extern void UNITY_OMIT_OUTPUT_FLUSH_HEADER_DECLARATION;
#define UNITY_OUTPUT_COMPLETE()
#endif
#ifndef UNITY_EXEC_TIME_RESET
#ifdef UNITY_INCLUDE_EXEC_TIME
#define UNITY_EXEC_TIME_RESET()\
Unity.CurrentTestStartTime = 0;\
Unity.CurrentTestStopTime = 0;
#else
#define UNITY_EXEC_TIME_RESET()
#endif
#endif
#ifndef UNITY_EXEC_TIME_START
#ifdef UNITY_INCLUDE_EXEC_TIME
#define UNITY_EXEC_TIME_START() Unity.CurrentTestStartTime = UNITY_CLOCK_MS();
#else
#define UNITY_EXEC_TIME_START()
#endif
#endif
#ifndef UNITY_EXEC_TIME_STOP
#ifdef UNITY_INCLUDE_EXEC_TIME
#define UNITY_EXEC_TIME_STOP() Unity.CurrentTestStopTime = UNITY_CLOCK_MS();
#else
#define UNITY_EXEC_TIME_STOP()
#endif
#endif
#ifndef UNITY_PRINT_EXEC_TIME
#ifdef UNITY_INCLUDE_EXEC_TIME
#define UNITY_PRINT_EXEC_TIME() \
UnityPrint(" (");\
UNITY_COUNTER_TYPE execTimeMs = (Unity.CurrentTestStopTime - Unity.CurrentTestStartTime);\
UnityPrintNumberUnsigned(execTimeMs);\
UnityPrint(" ms)");
#else
#define UNITY_PRINT_EXEC_TIME()
#endif
#endif
/*-------------------------------------------------------
* Footprint
*-------------------------------------------------------*/
@@ -313,7 +359,6 @@ extern void UNITY_OMIT_OUTPUT_FLUSH_HEADER_DECLARATION;
# undef UNITY_WEAK_PRAGMA
#endif
/*-------------------------------------------------------
* Internal Structs Needed
*-------------------------------------------------------*/
@@ -354,11 +399,13 @@ UNITY_DISPLAY_STYLE_UINT = sizeof(unsigned) + UNITY_DISPLAY_RANGE_UINT,
typedef enum
{
UNITY_WITHIN = 0,
UNITY_EQUAL_TO = 1,
UNITY_GREATER_THAN = 2,
UNITY_GREATER_OR_EQUAL = 2 + UNITY_EQUAL_TO,
UNITY_SMALLER_THAN = 4,
UNITY_SMALLER_OR_EQUAL = 4 + UNITY_EQUAL_TO
UNITY_SMALLER_OR_EQUAL = 4 + UNITY_EQUAL_TO,
UNITY_UNKNOWN
} UNITY_COMPARISON_T;
#ifndef UNITY_EXCLUDE_FLOAT
@@ -379,7 +426,8 @@ typedef enum UNITY_FLOAT_TRAIT
typedef enum
{
UNITY_ARRAY_TO_VAL = 0,
UNITY_ARRAY_TO_ARRAY
UNITY_ARRAY_TO_ARRAY,
UNITY_ARRAY_UNKNOWN
} UNITY_FLAGS_T;
struct UNITY_STORAGE_T
@@ -396,6 +444,10 @@ struct UNITY_STORAGE_T
UNITY_COUNTER_TYPE TestIgnores;
UNITY_COUNTER_TYPE CurrentTestFailed;
UNITY_COUNTER_TYPE CurrentTestIgnored;
#ifdef UNITY_INCLUDE_EXEC_TIME
UNITY_COUNTER_TYPE CurrentTestStartTime;
UNITY_COUNTER_TYPE CurrentTestStopTime;
#endif
#ifndef UNITY_EXCLUDE_SETJMP_H
jmp_buf AbortFrame;
#endif
@@ -422,8 +474,8 @@ void UnityDefaultTestRun(UnityTestFunction Func, const char* FuncName, const int
#define UNITY_SET_DETAILS(d1,d2)
#else
#define UNITY_CLR_DETAILS() { Unity.CurrentDetail1 = 0; Unity.CurrentDetail2 = 0; }
#define UNITY_SET_DETAIL(d1) { Unity.CurrentDetail1 = d1; Unity.CurrentDetail2 = 0; }
#define UNITY_SET_DETAILS(d1,d2) { Unity.CurrentDetail1 = d1; Unity.CurrentDetail2 = d2; }
#define UNITY_SET_DETAIL(d1) { Unity.CurrentDetail1 = (d1); Unity.CurrentDetail2 = 0; }
#define UNITY_SET_DETAILS(d1,d2) { Unity.CurrentDetail1 = (d1); Unity.CurrentDetail2 = (d2); }
#ifndef UNITY_DETAIL1_NAME
#define UNITY_DETAIL1_NAME "Function"
@@ -442,9 +494,9 @@ void UnityPrint(const char* string);
void UnityPrintLen(const char* string, const UNITY_UINT32 length);
void UnityPrintMask(const UNITY_UINT mask, const UNITY_UINT number);
void UnityPrintNumberByStyle(const UNITY_INT number, const UNITY_DISPLAY_STYLE_T style);
void UnityPrintNumber(const UNITY_INT number);
void UnityPrintNumber(const UNITY_INT number_to_print);
void UnityPrintNumberUnsigned(const UNITY_UINT number);
void UnityPrintNumberHex(const UNITY_UINT number, const char nibbles);
void UnityPrintNumberHex(const UNITY_UINT number, const char nibbles_to_print);
#ifndef UNITY_EXCLUDE_FLOAT_PRINT
void UnityPrintFloat(const UNITY_DOUBLE input_number);
@@ -594,6 +646,12 @@ extern const char UnityStrErr64[];
#define TEST_ABORT() return
#endif
#ifndef UNITY_EXCLUDE_TIME_H
#define UNITY_CLOCK_MS() (UNITY_COUNTER_TYPE)((clock() * 1000) / CLOCKS_PER_SEC)
#else
#define UNITY_CLOCK_MS()
#endif
/* This tricky series of macros gives us an optional line argument to treat it as RUN_TEST(func, num=__LINE__) */
#ifndef RUN_TEST
#ifdef __STDC_VERSION__
@@ -748,18 +806,18 @@ int UnityTestMatches(void);
#define UNITY_TEST_ASSERT_EQUAL_STRING_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualStringArray((UNITY_INTERNAL_PTR)(expected), (const char**)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_ARRAY_TO_ARRAY)
#define UNITY_TEST_ASSERT_EQUAL_MEMORY_ARRAY(expected, actual, len, num_elements, line, message) UnityAssertEqualMemory((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(len), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_ARRAY_TO_ARRAY)
#define UNITY_TEST_ASSERT_EACH_EQUAL_INT(expected, actual, num_elements, line, message) UnityAssertEqualIntArray(UnityNumToPtr((UNITY_INT) expected, sizeof(int)), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT, UNITY_ARRAY_TO_VAL)
#define UNITY_TEST_ASSERT_EACH_EQUAL_INT8(expected, actual, num_elements, line, message) UnityAssertEqualIntArray(UnityNumToPtr((UNITY_INT)(UNITY_INT8 )expected, 1), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT8, UNITY_ARRAY_TO_VAL)
#define UNITY_TEST_ASSERT_EACH_EQUAL_INT16(expected, actual, num_elements, line, message) UnityAssertEqualIntArray(UnityNumToPtr((UNITY_INT)(UNITY_INT16 )expected, 2), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT16, UNITY_ARRAY_TO_VAL)
#define UNITY_TEST_ASSERT_EACH_EQUAL_INT32(expected, actual, num_elements, line, message) UnityAssertEqualIntArray(UnityNumToPtr((UNITY_INT)(UNITY_INT32 )expected, 4), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT32, UNITY_ARRAY_TO_VAL)
#define UNITY_TEST_ASSERT_EACH_EQUAL_UINT(expected, actual, num_elements, line, message) UnityAssertEqualIntArray(UnityNumToPtr((UNITY_INT) expected, sizeof(unsigned int)), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT, UNITY_ARRAY_TO_VAL)
#define UNITY_TEST_ASSERT_EACH_EQUAL_UINT8(expected, actual, num_elements, line, message) UnityAssertEqualIntArray(UnityNumToPtr((UNITY_INT)(UNITY_UINT8 )expected, 1), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT8, UNITY_ARRAY_TO_VAL)
#define UNITY_TEST_ASSERT_EACH_EQUAL_UINT16(expected, actual, num_elements, line, message) UnityAssertEqualIntArray(UnityNumToPtr((UNITY_INT)(UNITY_UINT16)expected, 2), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT16, UNITY_ARRAY_TO_VAL)
#define UNITY_TEST_ASSERT_EACH_EQUAL_UINT32(expected, actual, num_elements, line, message) UnityAssertEqualIntArray(UnityNumToPtr((UNITY_INT)(UNITY_UINT32)expected, 4), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT32, UNITY_ARRAY_TO_VAL)
#define UNITY_TEST_ASSERT_EACH_EQUAL_HEX8(expected, actual, num_elements, line, message) UnityAssertEqualIntArray(UnityNumToPtr((UNITY_INT)(UNITY_INT8 )expected, 1), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX8, UNITY_ARRAY_TO_VAL)
#define UNITY_TEST_ASSERT_EACH_EQUAL_HEX16(expected, actual, num_elements, line, message) UnityAssertEqualIntArray(UnityNumToPtr((UNITY_INT)(UNITY_INT16 )expected, 2), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX16, UNITY_ARRAY_TO_VAL)
#define UNITY_TEST_ASSERT_EACH_EQUAL_HEX32(expected, actual, num_elements, line, message) UnityAssertEqualIntArray(UnityNumToPtr((UNITY_INT)(UNITY_INT32 )expected, 4), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX32, UNITY_ARRAY_TO_VAL)
#define UNITY_TEST_ASSERT_EACH_EQUAL_PTR(expected, actual, num_elements, line, message) UnityAssertEqualIntArray(UnityNumToPtr((UNITY_PTR_TO_INT) expected, sizeof(int*)), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_POINTER, UNITY_ARRAY_TO_VAL)
#define UNITY_TEST_ASSERT_EACH_EQUAL_INT(expected, actual, num_elements, line, message) UnityAssertEqualIntArray(UnityNumToPtr((UNITY_INT) (expected), sizeof(int)), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT, UNITY_ARRAY_TO_VAL)
#define UNITY_TEST_ASSERT_EACH_EQUAL_INT8(expected, actual, num_elements, line, message) UnityAssertEqualIntArray(UnityNumToPtr((UNITY_INT)(UNITY_INT8 )(expected), 1), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT8, UNITY_ARRAY_TO_VAL)
#define UNITY_TEST_ASSERT_EACH_EQUAL_INT16(expected, actual, num_elements, line, message) UnityAssertEqualIntArray(UnityNumToPtr((UNITY_INT)(UNITY_INT16 )(expected), 2), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT16, UNITY_ARRAY_TO_VAL)
#define UNITY_TEST_ASSERT_EACH_EQUAL_INT32(expected, actual, num_elements, line, message) UnityAssertEqualIntArray(UnityNumToPtr((UNITY_INT)(UNITY_INT32 )(expected), 4), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT32, UNITY_ARRAY_TO_VAL)
#define UNITY_TEST_ASSERT_EACH_EQUAL_UINT(expected, actual, num_elements, line, message) UnityAssertEqualIntArray(UnityNumToPtr((UNITY_INT) (expected), sizeof(unsigned int)), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT, UNITY_ARRAY_TO_VAL)
#define UNITY_TEST_ASSERT_EACH_EQUAL_UINT8(expected, actual, num_elements, line, message) UnityAssertEqualIntArray(UnityNumToPtr((UNITY_INT)(UNITY_UINT8 )(expected), 1), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT8, UNITY_ARRAY_TO_VAL)
#define UNITY_TEST_ASSERT_EACH_EQUAL_UINT16(expected, actual, num_elements, line, message) UnityAssertEqualIntArray(UnityNumToPtr((UNITY_INT)(UNITY_UINT16)(expected), 2), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT16, UNITY_ARRAY_TO_VAL)
#define UNITY_TEST_ASSERT_EACH_EQUAL_UINT32(expected, actual, num_elements, line, message) UnityAssertEqualIntArray(UnityNumToPtr((UNITY_INT)(UNITY_UINT32)(expected), 4), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT32, UNITY_ARRAY_TO_VAL)
#define UNITY_TEST_ASSERT_EACH_EQUAL_HEX8(expected, actual, num_elements, line, message) UnityAssertEqualIntArray(UnityNumToPtr((UNITY_INT)(UNITY_INT8 )(expected), 1), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX8, UNITY_ARRAY_TO_VAL)
#define UNITY_TEST_ASSERT_EACH_EQUAL_HEX16(expected, actual, num_elements, line, message) UnityAssertEqualIntArray(UnityNumToPtr((UNITY_INT)(UNITY_INT16 )(expected), 2), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX16, UNITY_ARRAY_TO_VAL)
#define UNITY_TEST_ASSERT_EACH_EQUAL_HEX32(expected, actual, num_elements, line, message) UnityAssertEqualIntArray(UnityNumToPtr((UNITY_INT)(UNITY_INT32 )(expected), 4), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX32, UNITY_ARRAY_TO_VAL)
#define UNITY_TEST_ASSERT_EACH_EQUAL_PTR(expected, actual, num_elements, line, message) UnityAssertEqualIntArray(UnityNumToPtr((UNITY_PTR_TO_INT) (expected), sizeof(int*)), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_POINTER, UNITY_ARRAY_TO_VAL)
#define UNITY_TEST_ASSERT_EACH_EQUAL_STRING(expected, actual, num_elements, line, message) UnityAssertEqualStringArray((UNITY_INTERNAL_PTR)(expected), (const char**)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_ARRAY_TO_VAL)
#define UNITY_TEST_ASSERT_EACH_EQUAL_MEMORY(expected, actual, len, num_elements, line, message) UnityAssertEqualMemory((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(len), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_ARRAY_TO_VAL)
@@ -770,9 +828,9 @@ int UnityTestMatches(void);
#define UNITY_TEST_ASSERT_EQUAL_INT64_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT64, UNITY_ARRAY_TO_ARRAY)
#define UNITY_TEST_ASSERT_EQUAL_UINT64_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT64, UNITY_ARRAY_TO_ARRAY)
#define UNITY_TEST_ASSERT_EQUAL_HEX64_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX64, UNITY_ARRAY_TO_ARRAY)
#define UNITY_TEST_ASSERT_EACH_EQUAL_INT64(expected, actual, num_elements, line, message) UnityAssertEqualIntArray(UnityNumToPtr((UNITY_INT)(UNITY_INT64)expected, 8), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT64, UNITY_ARRAY_TO_VAL)
#define UNITY_TEST_ASSERT_EACH_EQUAL_UINT64(expected, actual, num_elements, line, message) UnityAssertEqualIntArray(UnityNumToPtr((UNITY_INT)(UNITY_UINT64)expected, 8), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT64, UNITY_ARRAY_TO_VAL)
#define UNITY_TEST_ASSERT_EACH_EQUAL_HEX64(expected, actual, num_elements, line, message) UnityAssertEqualIntArray(UnityNumToPtr((UNITY_INT)(UNITY_INT64)expected, 8), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX64, UNITY_ARRAY_TO_VAL)
#define UNITY_TEST_ASSERT_EACH_EQUAL_INT64(expected, actual, num_elements, line, message) UnityAssertEqualIntArray(UnityNumToPtr((UNITY_INT)(UNITY_INT64)(expected), 8), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT64, UNITY_ARRAY_TO_VAL)
#define UNITY_TEST_ASSERT_EACH_EQUAL_UINT64(expected, actual, num_elements, line, message) UnityAssertEqualIntArray(UnityNumToPtr((UNITY_INT)(UNITY_UINT64)(expected), 8), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT64, UNITY_ARRAY_TO_VAL)
#define UNITY_TEST_ASSERT_EACH_EQUAL_HEX64(expected, actual, num_elements, line, message) UnityAssertEqualIntArray(UnityNumToPtr((UNITY_INT)(UNITY_INT64)(expected), 8), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX64, UNITY_ARRAY_TO_VAL)
#define UNITY_TEST_ASSERT_INT64_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((delta), (UNITY_INT)(expected), (UNITY_INT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT64)
#define UNITY_TEST_ASSERT_UINT64_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((delta), (UNITY_INT)(expected), (UNITY_INT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT64)
#define UNITY_TEST_ASSERT_HEX64_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((delta), (UNITY_INT)(expected), (UNITY_INT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX64)
@@ -854,10 +912,10 @@ int UnityTestMatches(void);
#define UNITY_TEST_ASSERT_DOUBLE_IS_NOT_NAN(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrDouble)
#define UNITY_TEST_ASSERT_DOUBLE_IS_NOT_DETERMINATE(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrDouble)
#else
#define UNITY_TEST_ASSERT_DOUBLE_WITHIN(delta, expected, actual, line, message) UnityAssertDoublesWithin((UNITY_DOUBLE)(delta), (UNITY_DOUBLE)(expected), (UNITY_DOUBLE)(actual), (message), (UNITY_LINE_TYPE)line)
#define UNITY_TEST_ASSERT_EQUAL_DOUBLE(expected, actual, line, message) UNITY_TEST_ASSERT_DOUBLE_WITHIN((UNITY_DOUBLE)(expected) * (UNITY_DOUBLE)UNITY_DOUBLE_PRECISION, (UNITY_DOUBLE)expected, (UNITY_DOUBLE)actual, (UNITY_LINE_TYPE)(line), message)
#define UNITY_TEST_ASSERT_EQUAL_DOUBLE_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualDoubleArray((UNITY_DOUBLE*)(expected), (UNITY_DOUBLE*)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)line, UNITY_ARRAY_TO_ARRAY)
#define UNITY_TEST_ASSERT_EACH_EQUAL_DOUBLE(expected, actual, num_elements, line, message) UnityAssertEqualDoubleArray(UnityDoubleToPtr(expected), (UNITY_DOUBLE*)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)line, UNITY_ARRAY_TO_VAL)
#define UNITY_TEST_ASSERT_DOUBLE_WITHIN(delta, expected, actual, line, message) UnityAssertDoublesWithin((UNITY_DOUBLE)(delta), (UNITY_DOUBLE)(expected), (UNITY_DOUBLE)(actual), (message), (UNITY_LINE_TYPE)(line))
#define UNITY_TEST_ASSERT_EQUAL_DOUBLE(expected, actual, line, message) UNITY_TEST_ASSERT_DOUBLE_WITHIN((UNITY_DOUBLE)(expected) * (UNITY_DOUBLE)UNITY_DOUBLE_PRECISION, (UNITY_DOUBLE)(expected), (UNITY_DOUBLE)(actual), (UNITY_LINE_TYPE)(line), (message))
#define UNITY_TEST_ASSERT_EQUAL_DOUBLE_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualDoubleArray((UNITY_DOUBLE*)(expected), (UNITY_DOUBLE*)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_ARRAY_TO_ARRAY)
#define UNITY_TEST_ASSERT_EACH_EQUAL_DOUBLE(expected, actual, num_elements, line, message) UnityAssertEqualDoubleArray(UnityDoubleToPtr(expected), (UNITY_DOUBLE*)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_ARRAY_TO_VAL)
#define UNITY_TEST_ASSERT_DOUBLE_IS_INF(actual, line, message) UnityAssertDoubleSpecial((UNITY_DOUBLE)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_INF)
#define UNITY_TEST_ASSERT_DOUBLE_IS_NEG_INF(actual, line, message) UnityAssertDoubleSpecial((UNITY_DOUBLE)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_NEG_INF)
#define UNITY_TEST_ASSERT_DOUBLE_IS_NAN(actual, line, message) UnityAssertDoubleSpecial((UNITY_DOUBLE)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_NAN)