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Merge pull request #211 from jsalling/feature/testunity-fail-output
Make testunity.c failure output uniform
This commit is contained in:
@@ -42,12 +42,13 @@ intDetection:
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$(BUILD_DIR)/testunityRunner.c: tests/testunity.c | $(BUILD_DIR)
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$(BUILD_DIR)/testunityRunner.c: tests/testunity.c | $(BUILD_DIR)
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awk $(AWK_SCRIPT) tests/testunity.c > $@
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awk $(AWK_SCRIPT) tests/testunity.c > $@
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AWK_SCRIPT='/^void test/{ declarations[d++]=$$0; gsub(/\(?void\)? ?/,""); tests[t++]=$$0 } \
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AWK_SCRIPT=\
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END{ print "\#include \"unity.h\" //Autogenerated by awk in Makefile" ; \
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'/^void test/{ declarations[d++]=$$0; gsub(/\(?void\)? ?/,""); tests[t++]=$$0; line[u++]=NR } \
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for (i=0; i<d; i++) { print declarations[i] ";" } \
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END{ print "\#include \"unity.h\" /* Autogenerated by awk in Makefile */" ; \
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printf "int main()\n{\n UNITY_BEGIN();\n" ; \
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for (i=0; i<d; i++) { print declarations[i] ";" } \
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for (i=0; i<t; i++) { print " RUN_TEST(" tests[i] ");" } \
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printf "int main(void)\n{\n UNITY_BEGIN();\n" ; \
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printf " return UNITY_END();\n}\n" }'
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for (i=0; i<t; i++) { print " RUN_TEST(" tests[i] ", " line[i] ");" } \
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printf " return UNITY_END();\n}\n" }'
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$(BUILD_DIR):
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$(BUILD_DIR):
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mkdir -p $(BUILD_DIR)
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mkdir -p $(BUILD_DIR)
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@@ -30,7 +30,7 @@ static const _UD d_zero = 0.0;
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UnityPrintNumberUnsigned(Unity.CurrentTestLineNumber); \
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UnityPrintNumberUnsigned(Unity.CurrentTestLineNumber); \
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UNITY_OUTPUT_CHAR(':'); \
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UNITY_OUTPUT_CHAR(':'); \
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UnityPrint(Unity.CurrentTestName); \
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UnityPrint(Unity.CurrentTestName); \
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UnityPrint("[[[[ Previous Test Should Have Failed But Did Not ]]]]"); \
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UnityPrint(":FAIL: [[[[ Test Should Have Failed But Did Not ]]]]"); \
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UNITY_OUTPUT_CHAR('\n'); \
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UNITY_OUTPUT_CHAR('\n'); \
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}
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}
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@@ -40,7 +40,10 @@ static const _UD d_zero = 0.0;
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Unity.CurrentTestIgnored = 0; \
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Unity.CurrentTestIgnored = 0; \
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if (Unity.CurrentTestFailed == 1) { \
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if (Unity.CurrentTestFailed == 1) { \
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SetToOneMeanWeAlreadyCheckedThisGuy = 1; \
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SetToOneMeanWeAlreadyCheckedThisGuy = 1; \
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UnityPrint("[[[[ Previous Test Should Have Ignored But Did Not ]]]]"); \
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UnityPrintNumberUnsigned(Unity.CurrentTestLineNumber); \
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UNITY_OUTPUT_CHAR(':'); \
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UnityPrint(Unity.CurrentTestName); \
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UnityPrint(":FAIL: [[[[ Test Should Have Ignored But Did Not ]]]]"); \
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UNITY_OUTPUT_CHAR('\n'); \
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UNITY_OUTPUT_CHAR('\n'); \
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}
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}
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@@ -59,7 +62,7 @@ void tearDown(void)
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TEST_FAIL_MESSAGE("<= Failed in tearDown");
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TEST_FAIL_MESSAGE("<= Failed in tearDown");
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if ((SetToOneMeanWeAlreadyCheckedThisGuy == 0) && (Unity.CurrentTestFailed > 0))
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if ((SetToOneMeanWeAlreadyCheckedThisGuy == 0) && (Unity.CurrentTestFailed > 0))
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{
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{
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UnityPrint("[[[[ Previous Test Should Have Passed But Did Not ]]]]");
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UnityPrint(": [[[[ Test Should Have Passed But Did Not ]]]]");
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UNITY_OUTPUT_CHAR('\n');
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UNITY_OUTPUT_CHAR('\n');
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}
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}
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}
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}
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