mirror of
https://github.com/ThrowTheSwitch/Unity.git
synced 2026-01-23 08:25:58 +01:00
Wrap UNITY_TEST_ASSERT in a do ... while(0) block
This ensures that constructions like the following work correctly:
if(condition)
TEST_ASSERT(a);
else
TEST_ASSERT(b);
This commit is contained in:
@@ -763,7 +763,7 @@ int UnityTestMatches(void);
|
|||||||
* Test Asserts
|
* Test Asserts
|
||||||
*-------------------------------------------------------*/
|
*-------------------------------------------------------*/
|
||||||
|
|
||||||
#define UNITY_TEST_ASSERT(condition, line, message) if (condition) {} else {UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), (message));}
|
#define UNITY_TEST_ASSERT(condition, line, message) do {if (condition) {} else {UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), (message));}} while(0)
|
||||||
#define UNITY_TEST_ASSERT_NULL(pointer, line, message) UNITY_TEST_ASSERT(((pointer) == NULL), (UNITY_LINE_TYPE)(line), (message))
|
#define UNITY_TEST_ASSERT_NULL(pointer, line, message) UNITY_TEST_ASSERT(((pointer) == NULL), (UNITY_LINE_TYPE)(line), (message))
|
||||||
#define UNITY_TEST_ASSERT_NOT_NULL(pointer, line, message) UNITY_TEST_ASSERT(((pointer) != NULL), (UNITY_LINE_TYPE)(line), (message))
|
#define UNITY_TEST_ASSERT_NOT_NULL(pointer, line, message) UNITY_TEST_ASSERT(((pointer) != NULL), (UNITY_LINE_TYPE)(line), (message))
|
||||||
#define UNITY_TEST_ASSERT_EMPTY(pointer, line, message) UNITY_TEST_ASSERT(((pointer[0]) == 0), (UNITY_LINE_TYPE)(line), (message))
|
#define UNITY_TEST_ASSERT_EMPTY(pointer, line, message) UNITY_TEST_ASSERT(((pointer[0]) == 0), (UNITY_LINE_TYPE)(line), (message))
|
||||||
|
|||||||
@@ -133,6 +133,19 @@ void testFalse(void)
|
|||||||
TEST_ASSERT_UNLESS(0);
|
TEST_ASSERT_UNLESS(0);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void testSingleStatement(void)
|
||||||
|
{
|
||||||
|
for(int i = 0; i < 2; i++)
|
||||||
|
{
|
||||||
|
/* TEST_ASSERT_TRUE should expand to a single C statement, minus
|
||||||
|
* the semicolon. This if-else will fail to compile otherwise. */
|
||||||
|
if(i > 0)
|
||||||
|
TEST_ASSERT_TRUE(i);
|
||||||
|
else
|
||||||
|
TEST_ASSERT_FALSE(i);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
void testPreviousPass(void)
|
void testPreviousPass(void)
|
||||||
{
|
{
|
||||||
TEST_ASSERT_EQUAL_INT(0U, Unity.TestFailures);
|
TEST_ASSERT_EQUAL_INT(0U, Unity.TestFailures);
|
||||||
|
|||||||
Reference in New Issue
Block a user