From 158b172fd55666b714568570b769dc5265743bd8 Mon Sep 17 00:00:00 2001 From: greg-williams Date: Wed, 11 Jun 2008 21:57:59 +0000 Subject: [PATCH] Fixed parameter mismatch bug in TEST_ASSERT_EQUAL_HEX() macro. git-svn-id: http://unity.svn.sourceforge.net/svnroot/unity/trunk@3 e7d17a6e-8845-0410-bbbc-c8efb4fdad7e --- src/unity.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/unity.h b/src/unity.h index a3a4785..789d232 100644 --- a/src/unity.h +++ b/src/unity.h @@ -152,7 +152,7 @@ if( Unity.CurrentTestFailed ) {\ #define TEST_ASSERT_EQUAL_HEX32(expected, actual) TEST_ASSERT_EQUAL_HEX32_MESSAGE(expected, actual, NULL) #define TEST_ASSERT_EQUAL_HEX_MESSAGE(expected, actual, message) TEST_ASSERT_EQUAL_HEX32_MESSAGE(expected, actual, message) -#define TEST_ASSERT_EQUAL_HEX(expected, actual) TEST_ASSERT_EQUAL_HEX32(expected, message) +#define TEST_ASSERT_EQUAL_HEX(expected, actual) TEST_ASSERT_EQUAL_HEX32(expected, actual) #define TEST_ASSERT_BITS_MESSAGE(mask, expected, actual, message) \ Unity.TestFile=__FILE__; \