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mirror of https://github.com/ThrowTheSwitch/Unity.git synced 2026-01-23 00:15:58 +01:00

Update documentation of "UNITY_POINTER_WIDTH"

This commit is contained in:
Fabian Zahn
2019-05-12 19:44:02 +02:00
parent 885ae9638e
commit 06ddace18d

View File

@@ -1,4 +1,4 @@
# Unity Configuration Guide
# Unity Configuration Guide
## C Standards, Compilers and Microcontrollers
@@ -119,9 +119,17 @@ Define this to be the number of bits a pointer takes up on your system. The
default, if not autodetected, is 32-bits. If you're getting ugly compiler
warnings about casting from pointers, this is the one to look at.
_Hint:_ In order to support exotic processors (for example TI C55x with a pointer
width of 23-bit), choose the next power of two (in this case 32-bit).
_Supported values:_ 16, 32 and 64
_Example:_
```C
#define UNITY_POINTER_WIDTH 64
// Choose on of these #defines to set your pointer width (if not autodetected)
//#define UNITY_POINTER_WIDTH 16
//#define UNITY_POINTER_WIDTH 32
#define UNITY_POINTER_WIDTH 64 // Set UNITY_POINTER_WIDTH to 64-bit
```